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Reducing injuries of monsters around SnowTower

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Reducing SnowTower Moobs
yes
60%
 60% [ 6 ]
no
40%
 40% [ 4 ]
Total Votes : 10
 

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Viceroy



Posts: 93
Join date: 2010-03-23

PostSubject: Reducing injuries of monsters around SnowTower   Sun Jun 06, 2010 6:40 pm

Gm please Reducing moobs iin snowTower because i got warr lvl 73 and all kit lvl III , SnowTower moobs(TowerWizard) hits me 500-600
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IrishKing



Posts: 40
Join date: 2010-03-02

PostSubject: Re: Reducing injuries of monsters around SnowTower   Sun Jun 06, 2010 6:49 pm

Viceroy wrote:
Gm please Reducing moobs iin snowTower because i got warr lvl 73 and all kit lvl III , SnowTower moobs(TowerWizard) hits me 500-600


ur lvl 70 (lvl 3 kit) u shouldn be hunting in st ..go ms or fd Smile they will miss

+ if gm does this for u he will be geting loads of pms from every 1 to do the same in the map they hunt in ?
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ElNino



Posts: 128
Join date: 2008-12-29

PostSubject: Re: Reducing injuries of monsters around SnowTower   Sun Jun 06, 2010 8:54 pm

Viceroy wrote:
Gm please Reducing moobs iin snowTower because i got warr lvl 73 and all kit lvl III , SnowTower moobs(TowerWizard) hits me 500-600


Im lvl 98 and lvl V kit and ranged mobs hurt me
and ranged mobs witch/wizard or whatever they hit a lot harder than melee mobs, my shield drops and 3 or them kill me.

So i would say ranged mob need reducing but not by a lot and melee mobs seem ok to me
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skeema



Posts: 346
Join date: 2009-01-10
Location: london UK

PostSubject: Re: Reducing injuries of monsters around SnowTower   Sun Jun 06, 2010 11:45 pm

although what zimo says is partialy true about u shudnt be able to hunt there with your kit, tower wizzard do need to be made less powerful. 2-3 tower wizz/witch kill me in a few hits an my char is all built around defence. However i dont think you should be able to hunt there yet but like elnino said they need slightly reducing
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m3mys3lfand1



Posts: 165
Join date: 2009-02-02
Location: SmokeyHeaven

PostSubject: Re: Reducing injuries of monsters around SnowTower   Mon Jun 07, 2010 1:17 am

skeema wrote:
although what zimo says is partialy true about u shudnt be able to hunt there with your kit, tower wizzard do need to be made less powerful. 2-3 tower wizz/witch kill me in a few hits an my char is all built around defence. However i dont think you should be able to hunt there yet but like elnino said they need slightly reducing


SLIGHTLY is the keyword there skeema. nice said
but if u lower then hard, u get like, snowtower for noobs.
snowtower is known as a dungeon where not a lot of ppl lvl because it is hard. lets keep it that way imo, u need a challange now and then. and ST is the main reason why i love tao. with a tao u just run thru there without problems, not even from wizard/witch because u use trans and pets.
FD is a real warrior cave. tele mobs, hardly any ranged, easy to lure
ST is a tao cave. much mobs, but more apart from eachother, more ranged mobs wich is easy to kill on tao.
technically, wiz is neutral on this server i think. wiz can hunt everywhere if u look at caves. TempleOfGods is made for warrior/wizard. lots of mobs all togheter. LostShip made for tao's again, tao pwnage!!! XD
back to the topic.
ST shouldnt be available to hunt in with lvl 3 kit, needs lvl 4 or higher at least because you need a challenge, no point on having lvl 3 kit and can kill everything on the server. just makes it boring.
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Viceroy



Posts: 93
Join date: 2010-03-23

PostSubject: Reducing   Wed Jun 16, 2010 2:34 pm

what is possibility for fixing these monstrosities?
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