Viceroy

Posts: 93
Join date: 2010-03-23
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Subject: Reducing injuries of monsters around SnowTower Sun Jun 06, 2010 6:40 pm |
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Gm please Reducing moobs iin snowTower because i got warr lvl 73 and all kit lvl III , SnowTower moobs(TowerWizard) hits me 500-600
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IrishKing
Posts: 40
Join date: 2010-03-02
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Subject: Re: Reducing injuries of monsters around SnowTower Sun Jun 06, 2010 6:49 pm |
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| Viceroy wrote: | | Gm please Reducing moobs iin snowTower because i got warr lvl 73 and all kit lvl III , SnowTower moobs(TowerWizard) hits me 500-600 |
ur lvl 70 (lvl 3 kit) u shouldn be hunting in st ..go ms or fd they will miss
+ if gm does this for u he will be geting loads of pms from every 1 to do the same in the map they hunt in ?
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ElNino

Posts: 128
Join date: 2008-12-29
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Subject: Re: Reducing injuries of monsters around SnowTower Sun Jun 06, 2010 8:54 pm |
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| Viceroy wrote: | | Gm please Reducing moobs iin snowTower because i got warr lvl 73 and all kit lvl III , SnowTower moobs(TowerWizard) hits me 500-600 |
Im lvl 98 and lvl V kit and ranged mobs hurt me and ranged mobs witch/wizard or whatever they hit a lot harder than melee mobs, my shield drops and 3 or them kill me. So i would say ranged mob need reducing but not by a lot and melee mobs seem ok to me
_________________ His armband proved he was a red, torres, torres You'll never walk alone it said, torres, torres We got the boy from sunny spain, give him the ball he'll score again Fernando Torres, Liverpool No. 9
Na, na, na, na....Torres
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skeema

Posts: 346
Join date: 2009-01-10
Location: london UK
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Subject: Re: Reducing injuries of monsters around SnowTower Sun Jun 06, 2010 11:45 pm |
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although what zimo says is partialy true about u shudnt be able to hunt there with your kit, tower wizzard do need to be made less powerful. 2-3 tower wizz/witch kill me in a few hits an my char is all built around defence. However i dont think you should be able to hunt there yet but like elnino said they need slightly reducing
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m3mys3lfand1
Posts: 165
Join date: 2009-02-02
Location: SmokeyHeaven
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Subject: Re: Reducing injuries of monsters around SnowTower Mon Jun 07, 2010 1:17 am |
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| skeema wrote: | | although what zimo says is partialy true about u shudnt be able to hunt there with your kit, tower wizzard do need to be made less powerful. 2-3 tower wizz/witch kill me in a few hits an my char is all built around defence. However i dont think you should be able to hunt there yet but like elnino said they need slightly reducing |
SLIGHTLY is the keyword there skeema. nice said but if u lower then hard, u get like, snowtower for noobs. snowtower is known as a dungeon where not a lot of ppl lvl because it is hard. lets keep it that way imo, u need a challange now and then. and ST is the main reason why i love tao. with a tao u just run thru there without problems, not even from wizard/witch because u use trans and pets. FD is a real warrior cave. tele mobs, hardly any ranged, easy to lure ST is a tao cave. much mobs, but more apart from eachother, more ranged mobs wich is easy to kill on tao. technically, wiz is neutral on this server i think. wiz can hunt everywhere if u look at caves. TempleOfGods is made for warrior/wizard. lots of mobs all togheter. LostShip made for tao's again, tao pwnage!!! XD back to the topic. ST shouldnt be available to hunt in with lvl 3 kit, needs lvl 4 or higher at least because you need a challenge, no point on having lvl 3 kit and can kill everything on the server. just makes it boring.
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Viceroy

Posts: 93
Join date: 2010-03-23
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Subject: Reducing Wed Jun 16, 2010 2:34 pm |
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what is possibility for fixing these monstrosities?
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