Home­Promote­Register­Log in
Post new topic    This topic is locked: you cannot edit posts or make replies.
 

Too much mobs?

View previous topic View next topic Go down 

Should mobs rs be decreased?
Decrease mobs respawn in all map
45%
 45% [ 5 ]
Less mobs in lower floors, more in higher floors
27%
 27% [ 3 ]
Don't change anything
27%
 27% [ 3 ]
Total Votes : 11
 

Author Message
Luna



Posts: 54
Join date: 2009-06-03
Age: 25
Location: Borneo

PostSubject: Too much mobs?   Fri Feb 19, 2010 10:39 am

Hey guys,

As much as I like most of the changes in this server, I think that the mobs respawn is too much. It is fun as a wizard because they can mass kill like nothing, as a warr (or tao) it takes us much much more time to kill. It is really out of balance. Also think about the lower levels if they would like to go find KM or go to KR. As a high level warrior, it took me hours to find km cos I only kill 8 mobs at a time if I got stuck (which is every little step I walk). I'm not saying to change the way it used to be, but maybe change it to something acceptable for all classes and levels.

Take this for example
[img][/img]

I can barely walk past through all these mobs and this is only f2. All the lanes are packed with mobs in 3f, 4f and km floor

ED search
[img][/img]

Same goes in DC.

I like the way that each floor has the advantage for example if you want more mobs, u go to higher floors.. but that's just a suggestion. Or maybe you guys have other suggestion?
Back to top Go down
View user profile
GMakera
Admin


Posts: 791
Join date: 2008-10-19

PostSubject: Re: Too much mobs?   Sun Feb 21, 2010 7:34 pm

i asked 2 low lvl taos about this they said not to change anything in the maps so if u want ill lower the rs in the maps for ur lvl (uc,lost,ms) also if the lvl 70+ players want to change the rs in the higher maps ill change it there to, but since the low lvls like the low lvl maps the way they are i cant change them because the high lvl players want less mobs just to find the km faster.So please let me know if u want the changes done or not Smile
Back to top Go down
View user profile http://www.hasekura-forum.org
ElNino



Posts: 107
Join date: 2008-12-29

PostSubject: Re: Too much mobs?   Sun Feb 21, 2010 8:11 pm

Lots of mobs is nice but doesnt help with km/boss hunting.

So i would prefer lower spawns, the recent xp increase would more than make up for the lower amout of mobs.
_________________
His armband proved he was a red, torres, torres
You'll never walk alone it said, torres, torres
We got the boy from sunny spain, give him the ball he'll score again
Fernando Torres, Liverpool No. 9

Na, na, na, na....Torres
Back to top Go down
View user profile
GMakera
Admin


Posts: 791
Join date: 2008-10-19

PostSubject: Re: Too much mobs?   Sun Feb 21, 2010 8:31 pm

ok done, in NR and all the maps above it the number of mobs will be lowered , u want it in all the floors and only lowered a bit or lowered a lot and only in some floors?
Back to top Go down
View user profile http://www.hasekura-forum.org
ElNino



Posts: 107
Join date: 2008-12-29

PostSubject: Re: Too much mobs?   Sun Feb 21, 2010 9:19 pm

In the higher level maps i think there is far to many mobs, at the moment lost ship takes me over 2 hrs to get through 2 floors and door to next floor is impossible to get through so i would prefer much lower spawns.
_________________
His armband proved he was a red, torres, torres
You'll never walk alone it said, torres, torres
We got the boy from sunny spain, give him the ball he'll score again
Fernando Torres, Liverpool No. 9

Na, na, na, na....Torres
Back to top Go down
View user profile
mulan2



Posts: 11
Join date: 2009-09-11

PostSubject: Re: Too much mobs?   Sun Feb 21, 2010 9:25 pm

If possible, can we keep at least 1 floor as it is now (with lots of mobs)?

I think some players just want the km floor mob density to be reduced so that they have an easier time finding km. For players who want to level, more mobs is always better than fewer.

So I'd say reducing the number of mobs on km floor alone would satisfy all needs.

Thank you Smile
Back to top Go down
View user profile
mulan2



Posts: 11
Join date: 2009-09-11

PostSubject: Re: Too much mobs?   Sun Feb 21, 2010 9:27 pm

And yes, I forgot about doors at Lostship and Misteryship.. If we can reduce number of mobs at/near entrance it would be great. Those places are killer traps Smile
Back to top Go down
View user profile
GMakera
Admin


Posts: 791
Join date: 2008-10-19

PostSubject: Re: Too much mobs?   Sun Feb 21, 2010 9:31 pm

ok then ill reduce the number of mobs in the km floor and in all the floors in the much harder maps like the new ones.
Back to top Go down
View user profile http://www.hasekura-forum.org
lirics



Posts: 22
Join date: 2009-08-26

PostSubject: al about what wizi wants   Sun Feb 21, 2010 9:33 pm

so wizi can lvl alot in woods also war is very crap in wood til i kil a lure wizi kil 100 lures so woods for wizi
i dont agree drecres the lostship mobs is good as is now so i kan lvl aslo fast as the wizi does whyt masive lures in woods
lostshep for wars
end wil be balance thes 2 maps i lvl slow inwoods
wizi lvl slow in ms
Back to top Go down
View user profile
ElNino



Posts: 107
Join date: 2008-12-29

PostSubject: Re: Too much mobs?   Sun Feb 21, 2010 10:02 pm

lirics wrote:
i dont agree drecres the lostship mobs is good as is now so i kan lvl aslo fast as the wizi does whyt masive lures in woods
lostshep for wars

Lost ship is for CHB* items for all not just warriors to level there.

Lost ship spawns need reducing as its impossible to get through door to 2B
Enter door - 30 Telemobs on you ass - Dead before you can cast spell and you appear in middle of room so you cannot step back to door as you are instanly surrounded.
[img][/img]

afro Sell HeavenBlade* x2 afro
_________________
His armband proved he was a red, torres, torres
You'll never walk alone it said, torres, torres
We got the boy from sunny spain, give him the ball he'll score again
Fernando Torres, Liverpool No. 9

Na, na, na, na....Torres
Back to top Go down
View user profile
GMakera
Admin


Posts: 791
Join date: 2008-10-19

PostSubject: Re: Too much mobs?   Sun Feb 21, 2010 10:21 pm

Bestia u want all the 3 classes to be the same , thats imposible and it will never happened.You will never lvl as fast as a wizz and a tao will never lvl faster then a war or wizz.This is how mir was build who are we to change it?
Each class has something good and you can chose witch class you think works best for you , you know from the moment you select your class that a wizz lvls much faster then a war and it will stay that way.
To many bad changed have been done to mir ... makeing the 3 classes be exactly the same will ruin mir even more.
And just like Elnino said ms and lost ship are for chb , im more then sure u dont go in labirint or numahill to lvl right?
Its true the wizz is the best class when it comes to lvling , its allways been the best class but they die faster then a war and its much harder to play with a wizz then it is to play with a war.Like i said all classes have good things and bad things.
Back to top Go down
View user profile http://www.hasekura-forum.org
Luna



Posts: 54
Join date: 2009-06-03
Age: 25
Location: Borneo

PostSubject: Re: Too much mobs?   Mon Feb 22, 2010 1:01 pm

Hi,

I would say decrease a bit for lower level maps (I think low lvls would appreciate this when they start hunting for KRs) and decrease more from DC maps to higher maps.. thanks~
Back to top Go down
View user profile
GMakera
Admin


Posts: 791
Join date: 2008-10-19

PostSubject: Re: Too much mobs?   Mon Feb 22, 2010 1:07 pm

like i said im not touching the low lvl maps because the low lvl players dont want me to, they like it the way it is so they can lvl faster and while lvling they will find the km and get to the kr also so ill decrese the mobs rs from uc and up , the changes will be made at the next reboot
Back to top Go down
View user profile http://www.hasekura-forum.org
lirics



Posts: 22
Join date: 2009-08-26

PostSubject: Re: Too much mobs?   Tue Feb 23, 2010 12:35 pm

about warior
did u made the warior make alot of mis on the mobs why come
at lest we make low dmg + u put acc 7 on chb tao got duble acc on wapons end they stil hit the same like 1 acc or 100 acc
at lest make wars hyt all time the tmg so they not hyt mis mis mis .... told u these wil solve the mis mis ting
end about wariors i dont like king bk all skils from lvl 50 they not worcking proly also BS not worck as usual .... that way meny voted back 2 holy 2 meny tings ned 2 fix here
Back to top Go down
View user profile
GMakera
Admin


Posts: 791
Join date: 2008-10-19

PostSubject: Re: Too much mobs?   Tue Feb 23, 2010 12:53 pm

what does that have to do with the mobs number?the problem was solved so topic closed.
Back to top Go down
View user profile http://www.hasekura-forum.org

Too much mobs?

View previous topic View next topic Back to top 
Page 1 of 1

Permissions of this forum: You cannot reply to topics in this forum
 :: Feedback -
Post new topic    This topic is locked: you cannot edit posts or make replies.