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TRASSadar
Moderator


Posts: 89
Join date: 2008-10-22
Age: 21
Location: Hase Kura

PostSubject: Re: feedback   Sat May 15, 2010 10:49 am

lol how u have like 250 AC ?
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onion



Posts: 38
Join date: 2009-01-21

PostSubject: Re: feedback   Sat May 15, 2010 10:53 am

trass he can have it when he add bonus points to ac

for sir about vice n bestia
its just about luck vice got 5 luck besita got death neck n 7 luck on wep so gives him 10 luck n if i right its max luck so he can hit evry time 5k from bs

about lost temple n fd mobs are ok now
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skeema



Posts: 346
Join date: 2009-01-10
Location: london UK

PostSubject: Re: feedback   Sat May 15, 2010 10:55 am

TRASSadar wrote:
lol how u have like 250 AC ?


my dc own ring i dont wear i wear sirion ring instead + good bonus and also my own item build list is missing some info
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QuaGon



Posts: 64
Join date: 2008-12-04
Location: Mongchon Tavern

PostSubject: Re: feedback   Sat May 15, 2010 9:14 pm

talking about bs is pointless as it has such a large difference in dmg if critical or not... and i didnt say warr is unbalanced sirkillalo, i said the xp rate comparing nr with warrior lvling zones is favourable to wizzards, higher xp per mob, even tho wiz kills faster... i think the classes are well balanced against each other, but in terms of experience rates in different dungeons... isnt as well balanced... in my opinion of course...

and if the gms didnt want us to comment on the server and just accept "hasekura rules", im sure they wudnt have made a feedback section

ani

ps, check what forum account ur on next time u heffa!!
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skeema



Posts: 346
Join date: 2009-01-10
Location: london UK

PostSubject: Re: feedback   Mon May 17, 2010 8:28 pm

notice a few changes recently, fd mobs are better now seems alot more realistic for the exp they give, basically same as nr and i notice eds still move but they are much slower, this isbetter i can live with it like that lol Smile
weapon exp seems only crap in dc, other maps it is still lower than im used to but again it is bareable, and i end up making more exp that way like im being tricked into lvling when im lvling up my weapon :p

only thing i would ask for now is maybe GM u can add a teleport to map before km floor for kms? something to think about

nice work
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